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Creating a Realistic Low Poly Tree in 3ds Max

Course Summary

Explore in-depth modeling and texturing techniques to create a game-ready, low-poly realistic tree. You'll go through modeling in 3ds Max to texturing in Photoshop and creating normal maps with xNormal. Required Software: 3ds Max, Photoshop, xNormal.


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    Course Syllabus

    Course Overview
    - 1m 40s

    —Course Overview 1m 40s
    Modeling the Tree Trunk Base Mesh
    - 20m 32s

    —Setting Reference 3m 44s
    —Modeling the Trunk 11m 59s
    —Unwrapping the Tree Trunk 4m 48s
    Texturing the Tree Trunk Base Mesh & Adding the Branches
    - 26m 30s
    Creating & Applying Foliage
    - 48m 48s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

3ds Max

 

Adobe Photoshop

 

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