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Attaching Sculpted Geometry in ZBrush

Course Summary

In this course, we will learn to attach new geometry to previously sculpted meshes in ZBrush. Software required: ZBrush 3.1 and up.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 4s

    —Introduction and Project Overview 1m 4s
    Attaching Sculpted Geometry in ZBrush
    - 33m 16s

    —Preparing a New Body in Maya 5m 58s
    —Creating a Skin Using the Merged Mesh 8m 19s
    —Building a New Body with ZSpheres 8m 57s
    —Finishing the ZSphere Body 10m 1s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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