ICE Nodes Reference Library: Math Vector
Pluralsight
Course Summary
In this tutorial, we will be taking a detailed look at each of the Math Vector nodes found in Softimage's Interactive Creative Environment. Software required: Softimage 7 and higher.
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Course Description
In this tutorial, we will be taking a detailed look at each of the Math Vector nodes found in Softimage's Interactive Creative Environment. Each video in this course is a self-contained tutorial centering on one of the nodes found in ICE within Softimage. This means that these tutorials can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. These tutorials will take a detailed look at each of the nodes found within the Math Vector section of ICE, and we'll learn how they can be used to speed up our workflow. Software required: Softimage 7 and higher.
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Course Syllabus
Introduction and Project Overview- 3m 12s
—Are Parallel Node 3m 12sICE Nodes Reference Library: Math Vector- 58m 41s
—Are Perpendicular Node 4m 47s
—Cross Product Node 5m 5s
—Dot Product Node 4m 58s
—Get Angle Between Node 5m 30s
—Get Closest Point to Line Node 5m 8s
—Get Closest Point to Line Segment Node 6m 7s
—Get Distance Between Node 5m 43s
—Length Node 4m 24s
—Normalize Node 4m 16s
—Project Vector Node 7m 39s
—Rotate Vector Node 1m 29s
—Squared Length Node 3m 30s