Creating a VFX Environment in MARI and NUKE

Pluralsight
Course Summary
Throughout these MARI and NUKE tutorials, we'll focus on how to create a matte painting from a concept, then convert it into an actual camera projection environment. Software required: NUKE, Photoshop, Maya, MARI .
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Course Description
Throughout these MARI and NUKE tutorials, we'll focus on how to create a matte painting from a concept, then convert it into an actual camera projection environment. We'll blend all the elements to make the matte painting/camera projection more realistic. Next, we'll learn how to model assets and create UVs to replace the use of planes for projections. We'll then convert the camera projections into existing texture maps and finally put all the elements together. In conclusion, this MARI and NUKE training will help individuals develop the skills to create a VFX environment from beginning to end utilizing multiple pieces of software in the process. Software required: NUKE, Photoshop, Maya, MARI .
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Course Syllabus
Introduction and Project Overview- 1m 4s
—Introduction and Project Overview 1m 4sCreating a VFX Environment in MARI and NUKE- 2h 17m
—Creating a Matte Painting Based on Concept 10m 17s
—Cleaning up a Panorama Shot 9m 45s
—Blending Layers 11m 2s
—Combining Pictures to Form Elements 11m 45s
—Setting up Camera Projections 9m 56s
—Correcting Color 11m 39s
—Using Custom Created Passes 11m 5s
—Modeling Assets 8m 54s
—Preparing UV for Texture Painting 12m 23s
—Setting up a Project for Painting 11m 35s
—Painting Textures with Masks and Layers 9m 15s
—Continuing with Masks and Layers 3m 12s
—Exporting Assets 6m 17s
—Creating a Depth Pass 10m 19s