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Creating a Snake Rig for Animation in Maya

Course Summary

Learn to use existing rigging techniques in order to animate a creature that does not allow for standard rigging solutions to locomotion. Software required: Maya 2015, After Effects CC.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 56s

    —Introduction and Project Overview 0m 56s
    Creating a Snake Rig for Animation in Maya
    - 2h 26m

    —An Overview of the Spline IK Tool 5m 15s
    —Exploring the Basic Snake Rig 8m 23s
    —Setting up the Spline IK Tail 4m 39s
    —Creating the Ruined Temple Environment 9m 39s
    —Blocking in the Snake's Path 7m 55s
    —Plotting the Snake's Movement 12m 19s
    —Creating Custom Controls for the Spine 9m 1s
    —Adjusting the Snake's Path Through the Environment 8m 21s
    —Animating the Snake 10m 21s
    —Continuing to Animate the Snake 10m 25s
    —Adding Secondary Animation 11m 51s
    —Adjusting the Pacing and Add Finishing Touches 11m 50s
    —Animating the Environment 10m 52s
    —Using Particles to Simulate Dust 10m 57s
    —Setting up for the Final Render 9m 55s
    —Compositing the Animation in After Effects 4m 29s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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