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Animation Fundamentals: Animating Varying Weights

Course Summary

In this animation fundamentals course, we'll tackle animating a beach ball, bowling ball, and ping pong ball. These three animations will help you understand how you can use timing and spacing for creating varying weights. Software required: Maya 2016.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 33s

    —Introduction and Project Overview 1m 33s
    Animation Fundamentals: Animating Varying Weights
    - 1h 50m

    —The Three Key Areas of Timing and Spacing 8m 26s
    —Looking at the Three Animation Exercises 7m 1s
    —Preparing the Scene for Animation 7m 3s
    —Beginning the Beach Ball Animation 7m 49s
    —Continuing the Beach Ball Animation 7m 27s
    —Adjusting the Spacing for the Beach Ball 7m 1s
    —Adding the Side Movement to the Beach Ball 7m 34s
    —Adding Rotation to the Beach Ball 7m 53s
    —Beginning the Ping Pong Ball Animation 9m 20s
    —Adjusting the Spacing for the Ping Pong Ball 10m 11s
    —Adding the Side Movement and Rotation to the Ping Pong Ball 9m 23s
    —Beginning the Bowling Ball Animation 7m 58s
    —Finishing the Bowling Ball Animation 8m 21s
    —Taking a Look at the Three Ball Bounces 5m 20s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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