Animating a Cartoon Burglar Scene in Maya
Pluralsight
Course Summary
This tutorial takes you through the process of creating a cartoon-style 3D character animation in Maya. Software required: AutoDesk Maya 2013.
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Course Description
This tutorial takes you through the process of creating a cartoon-style 3D character animation in Maya. We'll discuss the concerns of cartoon exaggeration in 3D animation, planning the animation and the importance of reference, creating and modifying your character, creating custom props for your scene, the creation of key poses, animating the root and feet, animating the spine and head, animating the arms and hands, and doing final polish of the animation. By the end of this tutorial, you will have a more thorough understanding of how to create a 3D character that has the exaggeration, timing and movement of a cartoon style of animation. Software required: AutoDesk Maya 2013.
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Course Syllabus
Introduction and Project Overview- 1m 14s
—Introduction and Project Overview 1m 14sAnimating a Cartoon Burglar Scene in Maya- 1h 23m
—Considerations for Cartoon Style Animation 4m 36s
—Planning and Reference for Animation 3m 58s
—Modifying Our Character 6m 50s
—Creating Custom Props for Our Animation 3m 49s
—Importing the Scene Elements and Setting the Camera 6m 53s
—Creating Key Poses 9m 28s
—Continuing Key Poses for Our Animation 8m 4s
—Analyzing Our Final Key Animation Poses 11m 10s
—Looking at Our in Between Poses 11m 32s
—Beginning Our Arcs and Polish Animations 11m 34s
—Overview of Our Final Animation 5m 15s