Creating Stylized Males in Maya
Pluralsight
Course Summary
In this series of Maya tutorials, we will create a stylized male model in Maya from scratch. Software required: Maya 2013, Mudbox 2013.
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Course Description
In this series of Maya tutorials, we will create a stylized male model in Maya from scratch. A lot of modeling these days is done in applications like ZBrush or Mudbox, where highly-detailed characters and creatures are a common sight. But all-in-one 3D applications like Maya are still great tools for building stylized characters. In this course, we will go step by step through the process of creating a 3D model based on the finished product of the Creating Stylized Male Character Concepts course. We will start by using reference images as a guide and then proceed to use Maya's powerful modeling tools to build all of the geometry for our model. By splitting edges, inserting edge loops, and extruding faces, we'll build the head of the character, create the suit jacket, pants, and shoes. We'll use NURBS to build the eyes and some of the accessories. We'll learn to build the hands of the character by combining pieces of geometry. In addition, we'll also add materials to our character and learn to add texture with ramps. We'll talk about UVs and use Mudbox to paint a quick texture map for the head. We'll also create and texture the character's hair. In the end, you'll have a nice, stylized character model and be able to apply what you've learned to your own custom characters. If you're brand new to Maya, try the introduction to Maya 2013 tutorial first, as well as the Introduction to Modeling in Maya. Software required: Maya 2013, Mudbox 2013.
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Course Syllabus
Introduction and Project Overview- 1m 35s
—Introduction and Project Overview 1m 35sCreating Stylized Males in Maya- 4h 2m
—Importing Reference Images 4m 35s
—Blocking in the Head 8m 17s
—Establishing the Head Topology 9m 8s
—Creating the Nose and Ears 13m 12s
—Building the Eyes 6m 48s
—Finishing the Eye Socket 7m 43s
—Building the Mouth 8m 50s
—Finishing the Face 8m 33s
—Blocking and Shaping the Torso 6m 41s
—Adding an Arm 9m 43s
—Creating the Collar 10m 54s
—Finishing the Jacket Body 7m 22s
—Adding Buttons 6m 5s
—Adding Pockets 8m 13s
—Creating the Shirt 9m 24s
—Building a Leg 7m 37s
—Mirroring the Legs 5m 34s
—Modeling the Shoes 14m 13s
—Building the Neck Tie 8m 49s
—Beginning the Hand 9m 31s
—Completing the Hand 10m 26s
—Setting up Materials 10m 24s
—Creating the Eye Texture 3m 41s
—Creating UV Layout for the Head 13m 47s
—Painting Head Texture in Mudbox 15m 41s
—Building the Hair and Beard 9m 28s
—Setting up the Hair Textures 8m 5s