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Simulating Realistic Melting Wax in RealFlow

Course Summary

In this tutorial, we will learn how to create realistic effects of objects melting, like wax, into clumps. Software required: 3ds Max 2014, RealFlow 2013.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 18s

    —Introduction and Project Overview 1m 18s
    Simulating Realistic Melting Wax in RealFlow
    - 1h 50m

    —Setting up Our RealFlow Scene 7m 43s
    —Developing Our Fluid System 7m 44s
    —Creating Our First Simulation 7m 38s
    —Creating Interaction and Friction 5m 10s
    —Simulating Thicker Viscous Fluids 4m 7s
    —Optimizing Our Simulation Speeds 9m 3s
    —Developing Our Melt Script 14m 6s
    —Utilizing the Filter Daemon 7m 34s
    —Choreographing Our Wax Melting Effect 7m 45s
    —Finalizing Our Simulation 8m 2s
    —Generating Our Wax Mesh 11m 56s
    —Lighting and Shading Our Simulation 5m 13s
    —Setting up a Realistic Shader 12m 22s
    —Final Outcome and Recap 2m 4s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Operating Systems and Digital Media & Games Community

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