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Getting Started with TopoGun

Course Summary

In this TopoGun tutorial, we're going to learn the basics of using TopoGun to build custom topology for our models. Software required: TopoGun 1.06.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 25s

    —Introduction and Project Overview 1m 25s
    Getting Started with TopoGun
    - 1h 39m

    —Why Do We Need New Topology? 8m 13s
    —Interface Overview 5m 42s
    —Customizing the Interface 4m 11s
    —Working with Files 7m 0s
    —Using the SimpleCreate Tool 8m 8s
    —Using the SimpleEdit Tool 7m 43s
    —Using the Draw Tool 8m 26s
    —Using the Bridge Tool 6m 13s
    —Modifying Geometry 7m 39s
    —Viewing and Selecting 6m 59s
    —Working with Symmetry 7m 26s
    —Generating Maps 10m 4s
    —Using a Subdivision Workflow 7m 49s
    —Creating Secondary Geometry 4m 17s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

Related Posts:

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Awards & Accolades for MyTechLogy
Winner of
REDHERRING
Top 100 Asia
Finalist at SiTF Awards 2014 under the category Best Social & Community Product
Finalist at HR Vendor of the Year 2015 Awards under the category Best Learning Management System
Finalist at HR Vendor of the Year 2015 Awards under the category Best Talent Management Software
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