In this RenderMan course, we'll learn how to light a short film sequence maintaining continuity between different shots using Maya, RenderMan RIS and NUKE. We'll also explore how to maintain a cinematic style. We'll then learn about propagation of shots and handling shot assets for different formats such as Alembic. By the end of this RenderMan training, you'll have a thorough understanding of how a scene can be lit for a short film. Software required: Maya 2016, NUKEX 9, RenderMan 20, XGen, NUKE Studio.