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Introduction to C# in Unity

Course Summary

In this series of tutorials, we'll discuss the major foundations of scripting with C# in Unity and apply what we've learned into a mini project. Software required: Unity 4.3.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 1s

    —Introduction and Project Overview 1m 1s
    Introduction to C# in Unity
    - 2h 16m

    —Creating and Applying Scripts 4m 22s
    —Creating Variables 8m 51s
    —Assignment and Arithmetic Operators 7m 57s
    —Logical and Comparison Operators 7m 38s
    —Using If Statements 9m 6s
    —Using Switch Statements 8m 48s
    —Creating Functions 14m 0s
    —Creating Loops 7m 36s
    —Using Basic Arrays 10m 47s
    —Project: Moving the Ball 13m 56s
    —Project: Setting up the Camera 9m 34s
    —Project: Collecting Coins 8m 28s
    —Project: Creating a Coin Counter GUI 11m 20s
    —Project: Creating the Killbox 6m 2s
    —Project: Setting up the Finish Line 7m 32s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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