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Getting Started With Cinder

Course Summary

This course is an introduction to developing applications using the creative-coding open source Cinder library in C++.


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    Course Syllabus

    Introduction
    - 15m 12s

    —Introduction 1m 9s
    —What Is Cinder? 3m 45s
    —Course Prerequisites 2m 2s
    —Why C++? 3m 44s
    —Structure of This Course 4m 30s
    Getting Started
    - 44m 38s

    —Introduction 1m 59s
    —Downloading and Installing Cinder 1m 59s
    —Using TinderBox to Develop Our First Cinder Application 7m 50s
    —Discussing the Initial Skeleton Code 11m 18s
    —A Cinder-Style 'Hello World': Changing the Background Color 8m 14s
    —Cinder's Gifts: Simple and Portable Code 3m 48s
    —Cinder Application Basic Architecture 3m 27s
    —The setup/update/draw Trio 5m 0s
    —Summary 0m 59s
    2D Drawing Basics
    - 47m 35s
    User Input
    - 37m 18s
    Images, Resources, and Surfaces
    - 1h 7m
    Image Processing Basics and InterfaceGl
    - 1h 3m
    Face Detection With OpenCV
    - 52m 2s
    Animation Basics
    - 1h 34m


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Open Source , Development & Implementations and Digital Media & Games Community

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