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Building Your First Game For Android And The PC Using Java

Course Summary

Learn how to build a simple Android and PC game in Java using the game development engine libGDX.


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    Course Syllabus

    Preparing For Our Journey
    - 20m 17s

    —Introduction 0m 50s
    —Welcome To The Pluralsight Space Academy 0m 45s
    —Campaign Briefing 1m 39s
    —Mission Objectives 1m 0s
    —Briefing: Elements Of A Game 1m 33s
    —Briefing: Game Engines 1m 33s
    —Briefing: libGDX 1m 20s
    —Mission 1: Getting Your Gear 1m 42s
    —Mission 2: Gearing Up 2m 12s
    —Briefing: Space Academy Emulators 0m 57s
    —Mission 3: Start Your Emulators 1m 54s
    —Mission 3: System Check 2m 52s
    —Mission 3: All Systems Go 1m 30s
    —Debriefing 0m 30s
    A Hero Rises Up
    - 45m 36s

    —Mission Objectives 0m 48s
    —Waypoints 0m 57s
    —Briefing: Textures And Sprites 1m 23s
    —Briefing: Project Layout 0m 11s
    —Briefing: Project Layout 2 3m 9s
    —Mission 1: Background 0m 53s
    —Mission 1: Creating a Background 1m 44s
    —Mission 1: Background Cleanup 2m 36s
    —Mission 1: Drawing The Background 3m 8s
    —Mission 2: Spaceship 2m 5s
    —Briefing: Coordinate Systems 1m 41s
    —Mission 2: Drawing The Ship 2m 54s
    —Mission 2: Positioning The Ship 2m 58s
    —Transparency Tips 1m 18s
    —Briefing: Animation 1m 41s
    —Mission 3: Animation 2m 26s
    —Creating The AnimatedSprite Class 1m 19s
    —AnimatedSprite Explanation 7m 3s
    —Animating The Ship 2m 19s
    —Fixing The Position 4m 38s
    —Debriefing 0m 25s
    Thrusters Activated
    - 32m 7s
    Weapon Systems Online
    - 37m 11s
    Space Aliens Invade
    - 49m 43s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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