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Developing for Leap Motion in C#

Course Summary

In this course you'll learn how to create a WPF application using the Leap Motion controller.

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    Course Syllabus

    Introduction To Motion Tracking
    - 16m 34s

    —Introduction 1m 24s
    —Introduction To Motion Tracking 0m 40s
    —What Is Motion Tracking 2m 8s
    —Motion Tracking Technologies 0m 52s
    —Accelerometers 1m 28s
    —Infrared 1m 51s
    —Visible Light Cameras 0m 59s
    —Magnetic Fields 0m 35s
    —Electrical Impulses 0m 47s
    —Eye Tracking 0m 52s
    —Uses Of Motion Tracking 1m 52s
    —Leap Motion Versus Kinect 1m 40s
    —The Leap Motion Story 0m 54s
    —Overview 0m 32s
    Getting Started With Leap Motion For Developers
    - 48m 22s

    —Introduction 1m 6s
    —What and Where 1m 34s
    —Getting Started 1m 9s
    —Leap Motion For Developers 1m 37s
    —Languages Supported 1m 26s
    —Inner Workings 1m 31s
    —Roll, Pitch, Yaw 1m 7s
    —Gestures 3m 25s
    —Tool vs. Finger 1m 10s
    —Interactionbox 1m 45s
    —Troubleshooting 2m 5s
    —Calibrating 1m 23s
    —Demo- Adding The SDK 2m 20s
    —Demo- Adding The Listener 8m 10s
    —Demo- Adding The Handler 4m 54s
    —Demo- Receiving Data 2m 37s
    —Demo- Gestures 4m 22s
    —Demo- Leap as A Mouse 5m 53s
    —Summary 0m 48s
    Creating An App
    - 35m 26s
    Creating An App Part 2 (1 of 2)
    - 33m 3s
    Creating An App Part 2 (2 of 2)
    - 21m 43s
    - 17m 33s

Course Fee:
USD 29

Course Type:


Course Status:



1 - 4 hours / week

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