iOS Graphics and Animation Programming
Pluralsight
Course Summary
Learn how to work with graphics and animation on iOS devices.
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Course Description
Learn the fundamentals of graphics programming for the iPhone, iPad and other iOS devices. Practical, real world examples are developed for both business graphics and video game animations. This course covers graphics and animation concepts and demos for the major iOS visual technologies: UIKit, Core Graphics, Quartz 2D drawing and the fundamentals of OpenGL ES programming.
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Course Syllabus
Introduction- 2m 37s
—Introduction 2m 37siOS Graphics Overview- 27m 33s
—Introduction 2m 4s
—Setting Up Xcode and The Simulator 5m 5s
—UIKit Overview 1m 50s
—Demo: UIKit Programming Example 6m 29s
—Core Graphics Overview 1m 29s
—Quartz 2D Overview 0m 53s
—Demo: Programming Core Graphics and Quartz 2D 6m 27s
—Core Animation Overview 0m 58s
—OpenGL ES Overview 1m 18s
—Summary 1m 0sUIKit Graphics and Animation Programming- 51m 29sUsing Core Graphics and Quartz 2D- 48m 27sCreating an Animated Pie Chart- 51m 54sCreating Simple Game Animation- 27m 0sOpenGL ES- 29m 32sMiscellaneous Graphics Information on iOS- 10m 13s
This course is listed under
Development & Implementations
and Digital Media & Games
Community
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