Getting Started with Augmented Reality on Android Devices
Pluralsight
Course Summary
This course introduces Android developers to Augmented Reality concepts and applications.
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Course Description
This course introduces Android developers to Augmented Reality concepts and applications. AR apps are already available on smartphones and tablets, but in the continuing months and years, with the wide adoption of smart-glasses, they will redefine our lives by blending the physical world with virtual worlds and shifting applications from our device screens directly to our eyes. Starting from the theory, hands-on examples will enable students to quickly develop and deploy amazing Augmented Reality applications, either using low level algorithms or leveraging high-quality AR frameworks like Vuforia and Metaio.
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Course Syllabus
Introduction: AR Fundamentals and Setup- 25m 54s
—Introduction 5m 20s
—Course Outline 1m 54s
—Augmented vs. Virtual Reality 2m 28s
—AR Apps Examples 2m 23s
—Business and Work Applications 3m 59s
—Where to Get the Software 4m 14s
—Development Environment Setup 3m 51s
—Summary 1m 42sAR Building Blocks- 41m 7s
—Augmented Reality Definition 1m 13s
—Display Technologies for AR 1m 56s
—Registration and Tracking 2m 37s
—Mobile AR 3m 24s
—AR Software Architecture 2m 45s
—Camera Device 5m 17s
—Accessing the Camera in Android 7m 47s
—Virtual Content Overlay 1m 35s
—3D Rendering Concepts 4m 20s
—Overlays and AndAR 9m 2s
—Summary 1m 6sAR with Qualcomm Vuforia SDK- 44m 18sAR with Metaio SDK- 32m 15sSensor-based AR- 15m 49sAR User Interactions- 14m 50sAdvanced Topics and the Future- 13m 27s