Building a Real Application With Kinect

Pluralsight
Course Summary
In this course we learn how to use the Kinect and Kinect SDK to build a real application that takes advantage of the Kinect's color camera and depth detection and uses gestures and audio commands to control the application.
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Course Description
Have you played with Microsoft Kinect? Do you think it is pretty cool? Wouldn't it be awesome if you could write your own Kinect enabled applications to take advantage of this awesome piece of technology? In this course I'll walk you through the creation of a real application using the Kinect. We'll be building a Fruit Ninja clone called Shape Ninja which will be capable of detecting chopping gestures and responding to audio commands. We'll start off by learning a little bit about the Kinect itself and the Kinect SDK. Then, I'll show you just how easy it is to get color image and depth data from the Kinect. We'll make our application be able to detect and respond to a chopping gesture. And, we'll wrap things up by learning how to use the Microsoft Speech Platform SDK in combination with the Kinect's audio sensors to implement real voice commands for our application. If you've been waiting for the opportunity to check out the Kinect, but you didn't know where to start or perhaps you thought it would be difficult to learn, this course will get you up and running with the Kinect in no time.
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Course Syllabus
Meet The Kinect- 33m 32s
—Introduction 0m 59s
—Who This Course Is For 0m 51s
—What We'll Be Building 0m 45s
—Course Overview 1m 1s
—Kinect Versions 1m 25s
—Hardware Overview 0m 36s
—Color Camera 0m 46s
—IR Emitter 0m 57s
—Microphone Array 0m 48s
—Title Motor 0m 32s
—Setting Up The Kinect 0m 35s
—Installing The SDK 1m 34s
—Plugging In The Kinect 1m 8s
—The Kinect Toolkit 2m 48s
—Kinect Explorer 4m 0s
—Technology Choices 1m 24s
—Creating The Windows Forms Project 2m 49s
—Connecting To The Kinect 3m 53s
—Adding Status 1m 54s
—WPF Version Setup 4m 18s
—Up Next 0m 29sCapturing Image Data- 28m 16s
—Introduction 0m 54s
—What We'll Be Building 0m 42s
—Breaking It Down 0m 49s
—Kinect Camera Basics 0m 58s
—Designing The UI 2m 10s
—Taking a Picture 4m 3s
—Testing Taking Pictures 1m 3s
—Images And Bitmaps 2m 3s
—Kinect RGB Data 1m 23s
—Creating a Bitmap 1m 33s
—Creating Video 1m 59s
—The Easy Way 2m 18s
—Image Effects 0m 51s
—Adding Grayscale 2m 34s
—Drawing a Shape 3m 50s
—Testing Drawing Shapes 0m 31s
—Up Next 0m 35sCapturing Depth Data- 34m 4sTracking Gestures- 30m 15sAdding Audio Commands- 35m 42s