In this Tutorial we'll use some polygon techniques to begin building our Dodge Charger with an eye towards its distinctive lines. Once we're happy with the shape, we can cut the panels apart and add thickness. We'll cover methods for maintaining hard edges and smooth contours. We'll cover the common polygon modeling tools like Bevel and Loop Slice, as well as some duplication methods.It's a big project, but we'll go step by step so that by the end, you'll have created a 3D car from scratch. From there you can continue to add detail, materials, or begin creating the interior.