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Creating Interior Walk-Throughs in Unity

Course Summary

Throughout this Unity tutorial, we'll develop a workflow between Maya and Unity 3D. Software required: Maya 2014, Unity 3D Pro.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 6s

    —Introduction and Project Overview 1m 6s
    Creating Interior Walk-Throughs in Unity
    - 1h 58m

    —Preparing a Maya Project for Unity 10m 38s
    —Discussing Asset Structure 12m 20s
    —Handling Maya Assets in Unity 11m 29s
    —Assembling Our Scene in Unity 10m 31s
    —Working with Unity Game Objects and Materials 12m 44s
    —Placing a First Person Controller 13m 20s
    —Working Reflectivity and Outside Environments 12m 51s
    —Utilizing Beast Lightmapping 15m 3s
    —Applying a Control Set in Unity 10m 7s
    —Finding a Desired Output Location 9m 41s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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