Rendering Impressive Architectural Interiors in 3ds Max and V-Ray
Pluralsight
Course Summary
Throughout this 3ds Max and V-Ray tutorial, we'll go through the complete modeling and rendering workflow for three architectural interior scenes. Software required: 3DS Max 2012, V Ray 2.0, AutoCAD 2014, Photoshop CS3.
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Course Description
Throughout this 3ds Max and V-Ray tutorial, we'll go through the complete modeling and rendering workflow for three architectural interior scenes. You'll learn how to light and render both day and night scenes, as well as create your own fast-rendering architectural materials. You'll learn about the various modeling techniques essential to architectural workflows including working with CAD plans; modeling couches, chairs, tables, and kitchens; and you'll even learn to create flowing curtains and bedding using cloth simulations. By the end of this 3ds Max and V-Ray training, you'll be able to work and think like an interior architect, model and render any piece of furniture, and easily be able complete your work within very short deadlines. Software required: 3DS Max 2012, V Ray 2.0, AutoCAD 2014, Photoshop CS3.
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Course Syllabus
Introduction and Project Overview- 1m 43s
—Introduction and Project Overview 1m 43sRendering Impressive Architectural Interiors in 3ds Max and V-Ray- 8h 4m
—Essentials of Proportion and Perspective 11m 14s
—Importance of Interior Lighting 11m 26s
—Reading Interior Plans 7m 37s
—Importing Interior Plans 8m 36s
—Selecting Views and Adding Draft Cameras 11m 50s
—Choosing Where to Spend Your Time 8m 4s
—Remodeling the Sliding Door Rail 11m 48s
—Creating Bump and Reflection Textures 11m 33s
—Adding Bump and Reflection to Materials 8m 17s
—Building an Inventory of Furniture 10m 41s
—Modeling the Deck Chair 11m 58s
—Modeling the Couch 11m 54s
—Modeling the Base of the Couch 8m 12s
—Modeling the Seams on the Couch 7m 53s
—Modeling the Coffee Table and Side Cabinet 11m 57s
—Modeling New Furniture from Existing Pieces 7m 53s
—Using Cloth Simulation to Model a Duvet 11m 59s
—Editing Fabric and Using Unwrap UVW 7m 52s
—Generating the Louis Ghost Chair 12m 1s
—Finishing the Chair Form 9m 18s
—Modeling the Dining Table and Kitchen Counter 9m 8s
—Modeling the Rear Kitchen Counter 9m 51s
—Modeling the Kitchen Shelves and Extractor 9m 16s
—Modeling the Kitchen Tap and Bar Stools 11m 25s
—Modeling a Rug Using V-Ray Fur 9m 33s
—Modeling a Sculptural Figure 6m 11s
—Setting up Our Scene 11m 51s
—Adjusting Materials and Lighting 11m 55s
—Adjusting Furniture Materials 11m 59s
—Improving Furniture Textures 10m 53s
—Creating Textures in V-Ray 11m 10s
—Working with Artificial Lighting 11m 47s
—Creating Down Lights in the Kitchen 10m 52s
—Creating Glowing Light Objects 11m 48s
—Final Adjustments to the Scene 10m 45s
—Implementing Twilight Settings 9m 59s
—Adding Secondary Lights 4m 16s
—Modeling and Lighting a Ceiling Cove Light 10m 47s
—Modeling a Realistic Curtain 11m 45s
—Creating Fabric Textures 8m 1s
—Lighting the Pool 10m 31s
—Refining Lighting and Floor Texture 11m 45s
—Texturing the Couches and Cushions 10m 56s
—Final Render Settings in V-Ray 9m 13s
—Moving Our Render to Photoshop 11m 23s
—Advancing the Final Dining View 10m 17s
—Expanding the Final Lounge View 9m 3s
—Discussing Our Project 5m 34s