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Creating a Paint-bubbling Effect Using Cloth in Cinema 4D

Course Summary

Throughout this Cinema 4D course, we will demonstrate a unique way to use the cloth engine and cloth NURBS within C4D to create the effect of paint bubbling and ripping apart from heat. Software required: Cinema 4D R14, After Effects CC 2015.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 19s

    —Introduction and Project Overview 1m 19s
    Creating a Paint-bubbling Effect Using Cloth in CINEMA 4D
    - 1h 35m

    —Setting up Our C4D Scene and Base Geometry 11m 18s
    —Using Turbulence Force and Setting Base Cloth Sim 8m 58s
    —Animating Our Paint Bubbling Intensity and Spread 11m 5s
    —Using the Cloth Nurbs Object and Tear Feature 10m 39s
    —Caching Our Simulation and Make Adjustments 10m 38s
    —Subdividing Cloth Mesh for a Higher-res Simulation 10m 40s
    —Creating Textures and Basic Lighting for Our Scene 10m 29s
    —Fine-tuning Lighting and Animating 9m 56s
    —Importing Multi-pass Renders and Building Final Composite 11m 58s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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