Creating a Paint-bubbling Effect Using Cloth in Cinema 4D
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Pluralsight
Course Summary
Throughout this Cinema 4D course, we will demonstrate a unique way to use the cloth engine and cloth NURBS within C4D to create the effect of paint bubbling and ripping apart from heat. Software required: Cinema 4D R14, After Effects CC 2015.
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Course Description
Throughout this Cinema 4D course, we will demonstrate a unique way to use the cloth engine and cloth NURBS within C4D to create the effect of paint bubbling and ripping apart from heat. Software required: Cinema 4D R14, After Effects CC 2015.
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Course Syllabus
Introduction and Project Overview- 1m 19s
—Introduction and Project Overview 1m 19sCreating a Paint-bubbling Effect Using Cloth in CINEMA 4D- 1h 35m
—Setting up Our C4D Scene and Base Geometry 11m 18s
—Using Turbulence Force and Setting Base Cloth Sim 8m 58s
—Animating Our Paint Bubbling Intensity and Spread 11m 5s
—Using the Cloth Nurbs Object and Tear Feature 10m 39s
—Caching Our Simulation and Make Adjustments 10m 38s
—Subdividing Cloth Mesh for a Higher-res Simulation 10m 40s
—Creating Textures and Basic Lighting for Our Scene 10m 29s
—Fine-tuning Lighting and Animating 9m 56s
—Importing Multi-pass Renders and Building Final Composite 11m 58s
This course is listed under
Development & Implementations
and Digital Media & Games
Community
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