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Designing Gun Concepts for First Person Shooters in Maya and Photoshop

Course Summary

In this course, we'll design a weapon concept for a first person shooter. We will explore methods of quick prototyping for the design and developing the finished concept with both side and first person perspective images using Maya 2016 and Photoshop CC.Software required: Photoshop CC, Maya 2016.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 54s

    —Introduction and Project Overview 0m 54s
    Designing Gun Concepts for First Person Shooters in Maya and Photoshop
    - 5h 10m

    —Gathering Reference 0m 21s
    —Creating Silhouette Parts for Kit Bashing 7m 41s
    —Adding Values to Silhouette of First Weapon 12m 43s
    —Refining the Design of the Second Weapon 11m 8s
    —Working the Silhouette into a Third Weapon Design 11m 53s
    —Transforming the Silhouette into a Fourth Design 10m 41s
    —Modeling a Base Shape in Maya 11m 43s
    —Defining the Base Model 11m 55s
    —Establishing the First Person Perspective Camera 3m 39s
    —Developing the Center Panel 10m 0s
    —Beveling Edges of the Gun 12m 25s
    —Detailing the Base Model 12m 35s
    —Rendering with Maya mental ray 10m 17s
    —Starting the Final Profile Concept 10m 12s
    —Adding Lines to Detail the Gun's Shape 11m 14s
    —Determining Materials 12m 16s
    —Applying the Materials 11m 18s
    —Working on the Handle 11m 27s
    —Completing the Details of the Profile Render 6m 54s
    —Constructing the First Person View Concept 8m 9s
    —Addressing Changes in Profile Concept 10m 17s
    —Implementing Profile Concept 12m 9s
    —Painting in the Lighter Plane 11m 17s
    —Rendering Concept Details 11m 52s
    —Continuing Concept Details 10m 57s
    —Adding Forms to the Scope 11m 18s
    —Refining the Scope 8m 47s
    —Detailing the Nose of the Gun 11m 25s
    —Applying Final Details 11m 28s
    —Completing the Perspective Concept 12m 16s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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