Set Dressing and Design in Maya

Pluralsight
Course Summary
Learn a production workflow layout, set dressing, and time-saving techniques for modeling, texturing, and scene development. Software required: Maya 8 and up (2008 required for project files).
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Course Description
Learn a production workflow layout, set dressing, and time-saving techniques for modeling, texturing, and scene development. Contains over 3 hours of project-based training and guides artists step-by-step through a proven approach to story-telling with set dressing, designing with art direction, and processes of building natural sets and environments as seen in animated feature films. Popular highlights include: Using References in Set Design; Creating a Natural Layout; Story-telling Through Layout; Working with Art Direction; Creating Foliage with Paint Effects; Placing Models with geometryPaint; Displacing Geometry with Height Maps; Working with Issues of Scale; Rigging Props; Animating Props; Modeling Natural Objects and Props; Adding Procedural Texture; Adding mental ray Shaders; Painting Placement/Texture Guides; Importing Artwork; Scene Management. Software required: Maya 8 and up (2008 required for project files).
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Course Syllabus
Introduction and Project Overview- 5m 8s
—Introduction and Project Overview; Importing Artwork of the Island 5m 8sSet Dressing and Design in Maya- 3h 35m
—Blocking in the Island and Coastline 8m 51s
—Adding an Ocean Plane 12m 53s
—Adding Mid Ground and Back Ground Hills 6m 59s
—Sculpting the Beach with Artisan 11m 10s
—Painting a Layout Guide Onto the Island 8m 45s
—Building a Palm Tree 11m 48s
—Working on the Palm Leaves 14m 42s
—Finishing the Palm Tree Model 6m 31s
—Rigging the Tree for Interactive Deformation 7m 49s
—Arranging the Trees on the Beach 10m 48s
—Building Rocks 10m 11s
—Adding Texture Procedurally 5m 40s
—Placing Rocks Using Geometrypaint 5m 45s
—Building a Vine with a Bend Deformer 7m 47s
—Placing Vines 5m 10s
—Creating a Natural Layout with Plants and Bushes 8m 7s
—Adding Grass to Transition Areas; Breaking up Lines 7m 17s
—Placing the Hut and Modifying Terrain 5m 36s
—Creating a Sense of Scale 5m 5s
—Adding Props to Create a Story 12m 4s
—Painting the Beach Texture 10m 5s
—Finishing the Beach Texture 7m 41s
—Adding Foliage to the Mid Ground Hill with Paint Effects 9m 26s
—Displacing the Background Hill with a Height Map 4m 35s
—Adding a Sky 3m 13s
—Adding the Ocean Shader and Environment Fog; Conclusion 7m 44s