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mental ray Tips and Tricks

Course Summary

Learn an array of creative tips and tricks to rendering and time-saving mental ray techniques that can be used for Product Design, Film, Games, and Commercials. Software required: Maya 8 or higher (Maya 8.5 required for project files).


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    Course Syllabus

    Introduction and Project Overview
    - 1m 44s

    —Introduction and Project Overview 1m 44s
    mental ray Tips and Tricks
    - 2h 15m

    —Storing and Reusing Global Illumination Photon Maps to Increase Rendering Speed 8m 47s
    —Storing and Reusing Final Gather Maps to Increase Rendering Speed 10m 5s
    —Using BSP Diagnose in Order to Increase mental ray's Render Performance 9m 25s
    —Setting Limits on mental ray's Memory Usage as a Way of Improving Rendering Stability 4m 23s
    —Pinpointing Potential Rendering Complications Using the mental ray Render Diagnostics 10m 1s
    —Using Render Layers to Break Renders into Multiple Passes 14m 12s
    —Using Maya's Layer Overrides to Enable or Disable Attributes on Individual Render Layers 9m 36s
    —Using a Custom MEL Script to Alter Special Attributes Across Multiple Selected Objects 9m 33s
    —Compositing Separate Render Layers Together into a Final Image 12m 37s
    —Using a Depth Pass to Very Quickly Create Depth-of-field Effects in Your Final Renders 9m 38s
    —Creating a Motion Vector Pass to Quickly Create Motion-blurring Effects 9m 1s
    —Using Motion Vectors Within Maya to Add Fast Motion-blurring to Your Renders 14m 35s
    —Using the Final Gather (FG) Render Mode to Cast and Store FG Point Information 13m 23s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations Community

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