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Unity Mobile Game Development: Communication with Notification Center

Course Summary

In this Unity tutorial, we'll learn various ways our scripts can access and talk to each other. Software required: Unity 3.4.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 5s

    —Introduction and Project Overview 1m 5s
    Unity Mobile Game Development: Communication with Notification Center
    - 1h 24m

    —Overview and Limitations of Built-in Communication Methods 9m 12s
    —Component to Component Communication on the Same Object 9m 5s
    —Communication on Other Objects Using the Inspector 8m 33s
    —Finding Objects and Components at Run-time 8m 15s
    —Collisions with Sendmessageupwards and Broadcastmessage 9m 51s
    —Notification Center and the Publish Subscribe Design Pattern 8m 52s
    —Sending and Receiving a Notification 7m 16s
    —Having Multiple Scripts Receive a Notification 2m 52s
    —Sending Data with the Notification Function 7m 8s
    —How to Cast Our Notification Data with Other Variables 6m 22s
    —When to Use Notification Center Vs. Other Methods 7m 12s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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