Creating VR Experiences with JavaScript
Pluralsight
Course Summary
This course will teach you how to develop VR experiences using web technologies. You'll learn everything you need to get started from understand building blocks such as WebGL, WebVR, Three.JS and Device Orientation.
-
+
Course Description
In this course, Creating VR Experiences with JavaScript, you'll learn how to develop complex VR experiences using the familiar technologies of JavaScript and HTML avoiding the need for learning new frameworks and libraries. First, you'll learn the advantages and disadvantages of web based VR development and scenarios that are particularly suited to this approach. Next, you'll explore the building blocks used to create these experiences covering WebVR, WebGL, Three.JS, and Device Orientation events. Finally, you'll work with frameworks such as A-Frame and ReactVR designed to rapidly develop experiences before putting together some more complex examples. By the end of the course, you'll have a good foundation for developing VR applications using web technologies that will display on devices from phones and tablets to full head sets.
-
+
Course Syllabus
Course Overview- 1m 31s
—Course Overview 1m 31sIntroducing VR Development on the Web- 4m 40s
—Introduction 3m 3s
—Course Structure 1m 37sBuilding Blocks- 34m 34sFrameworks- 33m 54sConclusion and Next Steps- 24m 9s