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NanoMesh Workflows in ZBrush

Course Summary

In this ZBrush tutorial, we'll learn how NanoMesh enables artists to quickly instance models using other surfaces. Software required: ZBrush 4R7.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 11s

    —Introduction and Project Overview 1m 11s
    NanoMesh Workflows in ZBrush
    - 1h 4m

    —Basic Nanomesh Functions 6m 23s
    —Creating a Nanomesh Brush 7m 14s
    —Creating Random Rock Debris 6m 3s
    —Adding Nanomeshes Based on Polygroups 6m 59s
    —Randomizing Meshes to Create the Mortar 4m 4s
    —Adding Nanomesh Layers 6m 12s
    —Adding Rubble to the Floor 7m 51s
    —Tiling Nanomeshes 6m 3s
    —Changing the Look of Nanomeshes 6m 46s
    —Converting Nanomeshes to Geometry 7m 0s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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