Maya Dynamics: BOSS Ocean Simulations

Pluralsight
Course Summary
This course will teach you how to use the new BOSS Ocean Simulation system in Maya 2017. Software required: Autodesk Maya 2017.
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Course Description
Creating CGI oceans is becoming far more accessible and easier with every release of Maya. In this course, Maya Dynamics: BOSS Ocean Simulations, you'll learn how to create realistic ocean surfaces with spectral waves, ripples, and wakes. First, you'll be introduced to how the BOSS system works. Next, you'll explore all of the ins and outs of the spectral wave solvers. Then, you'll discover how to layer multiple solvers together. Finally, you'll learn how to export your ocean simulation in several formats and how to create an ocean shader and render in Arnold in Maya 2017. By the end of this course, you'll have a better understanding of the BOSS system in Maya 2017. Software required: Autodesk Maya 2017.
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Course Syllabus
Course Overview- 1m 54s
—Course Overview 1m 54sIntroduction & Project Overview- 12m 58s
—Introduction to BOSS 5m 11s
—Limitations of BOSS 3m 42s
—Maya 2017 Update 2 and BOSS 4m 4sWorking with the BOSS Editor- 28m 46sWorking with the Spectral Wave Solver- 46m 5sCreating an Ocean Simulation in BOSS- 1h 1mSetting up and Rendering an Ocean in Arnold- 57m 45s