Developing Unified Asset Systems in Illustrator
Pluralsight
Course Summary
In this Illustrator tutorial, we'll learn a mixture of both the theory of unification for asset families as well as the tools we can use to make our jobs a little easier. Software required: Illustrator CC 2015.
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Course Description
In this Illustrator tutorial, we'll learn a mixture of both the theory of unification for asset families as well as the tools we can use to make our jobs a little easier. Every graphic designer encounters having to design a series of objects that go together in some way, shape, or form. Maybe it's illustrations for a poster, or icons for a website or signage. No matter what you're tasked with, as a designer you need to know how to elegantly design icons that capture the essence of what you're trying to show while still maintaining unification with the rest of their asset family. By the end of this Illustrator training, you'll have a better understanding of what makes an icon stand out in a bad way and how to fix it, as well as how not to make these types of mistakes in the first place by better managing your fills, strokes, colors, and gradients. Software required: Illustrator CC 2015.
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Course Syllabus
Introduction and Project Overview- 1m 6s
—Introduction and Project Overview 1m 6sDeveloping Unified Asset Systems in Illustrator- 58m 28s
—Simplification of the Icons 7m 54s
—Assets with Strokes: Using the Appearance Panel and Graphic Styles 11m 39s
—Matching Textures, Details, and Converting Stroke to Fill 14m 54s
—Managing Gradients and Assets with Negative Space 11m 38s
—Designing Minimal Assets Quickly 12m 21s