Sculpting Human Arms in ZBrush
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Pluralsight
Course Summary
In this ZBrush anatomy sculpting tutorial we delve deep into the arm structure and muscles, we cover advanced topics such as the forearm and also try to simplify your approach to sculpting the upper arm area such as the shoulders and bicep. Software required: ZBrush 4R5.
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Course Description
In this ZBrush anatomy sculpting tutorial we delve deep into the arm structure and muscles, we cover advanced topics such as the forearm and also try to simplify your approach to sculpting the upper arm area such as the shoulders and bicep. By the end of this tutorial you should have a much better understanding of the arm anatomy and how to create it on your own using ZBrush. Software required: ZBrush 4R5.
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Course Syllabus
Introduction and Project Overview- 0m 53s
—Introduction and Project Overview 0m 53sSculpting Human Arms in ZBrush- 2h 25m
—Muscles of the Upper Arm 10m 47s
—Continuing to Analyze the Main Muscles of the Arm 10m 29s
—Creating the Base Mesh for the Arm 10m 34s
—Sculpting the Deltoid 10m 38s
—Sculpting the Triceps 10m 12s
—Refining the Triceps 9m 19s
—Sculpting the Bicep and Brachialis 9m 27s
—Starting to Block out the Lower Arm 9m 36s
—Extensors and Flexors 10m 41s
—Blocking in the Extensors 11m 6s
—Blocking in the Flexors 11m 38s
—Refining Our Sculpt 16m 23s
—Creating a Diagram of the Muscles 9m 11s
—Finishing Our Study 5m 15s