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Modeling a High-performance Vehicle in 3ds Max

Course Summary

Hone your modeling techniques for multiple applications while creating a fantastic car. In this course, you'll use reference images as you craft each part of the vehicle and learn how to light it properly once you're done. Software required: 3ds Max 2015, Photoshop, Mental Ray


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    Course Syllabus

    Introduction and Project Overview
    - 0m 54s

    —Introduction and Project Overview 0m 54s
    Modeling a High-performance Vehicle in 3ds Max
    - 2h 24m

    —Configuring 3ds Max for Our Project 7m 53s
    —Working with Reference Images and Modeling Overview 13m 21s
    —Building the Model's Top 13m 14s
    —Creating and Placing the Back Window Housing 9m 36s
    —Creating the Windshield 10m 27s
    —Separating Panels and Adding Thickness 8m 20s
    —Building the Back Bumper 10m 38s
    —Creating Upper Piece of Back Bumper 6m 20s
    —Building Headlight Housing and Light Bulbs 12m 23s
    —Creating the Wheel and Its Components 10m 16s
    —Finishing the Wheel and Its Components 12m 58s
    —Finalizing Our Model 10m 50s
    —Creating a Lighting Rig and a Simple Home Space 7m 47s
    —Assigning Materials and Material ID's to Our Model 10m 6s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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