Modeling a High-performance Vehicle in 3ds Max

Pluralsight
Course Summary
Hone your modeling techniques for multiple applications while creating a fantastic car. In this course, you'll use reference images as you craft each part of the vehicle and learn how to light it properly once you're done. Software required: 3ds Max 2015, Photoshop, Mental Ray
-
+
Course Description
If you've ever dreamed about using your 3D modeling skills to create a high-performance vehicle, this is the perfect course for you. Throughout this course, Modeling a High-performance Vehicle in 3ds Max, you'll develop your skills while working on this challenging and fun project. You'll start by working from a few reference images and then begin modeling in all the components of this complex vehicle, from windshield to wheels. Once all the modeling is in place, you will set up a basic environment and add some simple shaders and a light rig to do a quick beauty render of your vehicle. By the end of this course, you'll not only have a high-quality render of a car, but also more refined modeling skills that will help you with your own projects in the future. Software required: 3ds Max 2015, Photoshop, and Mental Ray.
-
+
Course Syllabus
Introduction and Project Overview- 0m 54s
—Introduction and Project Overview 0m 54sModeling a High-performance Vehicle in 3ds Max- 2h 24m
—Configuring 3ds Max for Our Project 7m 53s
—Working with Reference Images and Modeling Overview 13m 21s
—Building the Model's Top 13m 14s
—Creating and Placing the Back Window Housing 9m 36s
—Creating the Windshield 10m 27s
—Separating Panels and Adding Thickness 8m 20s
—Building the Back Bumper 10m 38s
—Creating Upper Piece of Back Bumper 6m 20s
—Building Headlight Housing and Light Bulbs 12m 23s
—Creating the Wheel and Its Components 10m 16s
—Finishing the Wheel and Its Components 12m 58s
—Finalizing Our Model 10m 50s
—Creating a Lighting Rig and a Simple Home Space 7m 47s
—Assigning Materials and Material ID's to Our Model 10m 6s