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Artist's Guide to RenderMan for Maya

Course Summary

Created exclusively for Pixar, this Artist's Guide to RenderMan for Maya 3.0 is a great course for new users of this powerful rendering system.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 24s

    —Introduction and Project Overview 1m 24s
    Artist's Guide to RenderMan for Maya
    - 50m 35s

    —Loading the Plug-in and Rendering 4m 4s
    —Render Time Subdivision of Polygon Surfaces 4m 44s
    —Rendering Curves 3m 41s
    —Shared Geometric Attributes 6m 53s
    —Constructive Solid Geometry 6m 47s
    —Soft Shadows with Area Lights 5m 43s
    —Rendering Multiple Passes 5m 37s
    —Rendering Muliple Cameras for Stereo 3m 46s
    —Adding Custom Attributes per Object 3m 29s
    —Using ZBrush Displacements 5m 47s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

Related Posts:

ZBrush

 

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