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CINEMA 4D for Maya Artists

Course Summary

Both Maya and CINEMA 4D are powerful all-around 3D content creation applications that each have their own strengths. Software required: CINEMA 4D R15.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 24s

    —Introduction and Project Overview 1m 24s
    CINEMA 4D for Maya Artists
    - 1h 46m

    —Navigating CINEMA 4D 7m 39s
    —Working with Primitives 7m 31s
    —Using the Polygon Modeling Tools 7m 38s
    —Smoothing and Subdividing Options 6m 18s
    —Modifying Geometry with Deformers 6m 6s
    —Working Symmetrically 5m 19s
    —Setting up Reference Images 3m 3s
    —Working with Splines 7m 57s
    —Adding Geometry with Generators 7m 50s
    —Working with UVs 6m 14s
    —Animating Objects 6m 16s
    —Working with Materials 6m 59s
    —Lighting and Rendering 7m 5s
    —Using Mograph 6m 48s
    —Sculpting Basics 7m 38s
    —Integration with Other Applications 5m 43s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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