Stylized Texturing in Substance Painter
Pluralsight
Course Summary
Throughout these lessons, we'll investigate how we can use Substance Painter to quickly and easily texture a creature stylistically. Software required: Substance Painter 1.6.1.
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Course Description
Throughout these lessons, we'll investigate how we can use Substance Painter to quickly and easily texture a creature stylistically. Painting stylized creatures traditionally can be time consuming and a bit abstract, but with some techniques inside Substance Painter we can really speed up that workflow while also making it an easier and more pleasurable experience. So in this course, we cover how to use this toolset to quickly and efficiently improve our art in creating stylized creatures for video games. Software required: Substance Painter 1.6.1.
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Course Syllabus
Introduction and Project Overview- 0m 52s
—Introduction and Project Overview 0m 52sStylized Texturing in Substance Painter- 1h 52m
—Introducing Substance Painter's Interface 10m 9s
—Baking in Painter 9m 51s
—Using Brushes 9m 48s
—Using Masks 8m 53s
—Adding Lighting 8m 11s
—Using Groups 10m 43s
—Painting with Complex Masks 9m 44s
—Procedural Masks 10m 35s
—Painting in Color Variety 10m 47s
—Painting in Detailed Lighting 8m 7s
—Adding Detailed Normals 8m 23s
—Rendering out Our Final Result 7m 29s