Design Patterns in C++: Creational

Pluralsight
Course Summary
A look at the creational design patterns and their implementation using Modern C++.
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Course Description
A look at the creational design patterns and their implementation using Modern C++. Covers the Factory design pattern (Factory Method, Abstract Factory) as well as Builder, Prototype, and Singleton. Also covers the SOLID design principles, demonstrates Dependency Injection via Boost.DI, and even shows an example of a Maybe Monad.
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Course Syllabus
Course Overview- 1m 35s
—Course Overview 1m 35sPreliminaries- 1h 14m
—Course Overview 4m 29s
—Module Overview 1m 11s
—SOLID Design Principles 1m 56s
—Single Responsibility Principle 3m 51s
—Open-closed Principle 15m 47s
—Liskov Substitution Principle 7m 21s
—Interface Segregation Principle 7m 51s
—Dependency Inversion Principle 3m 23s
—Dependency Injection with Boost.DI 10m 5s
—Monads 0m 58s
—Maybe Monad 16m 22s
—Summary 1m 12sBuilder- 50m 13sFactories- 41m 24sPrototype- 46m 54sSingleton- 37m 46s
This course is listed under
Development & Implementations
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