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Houdini VFX for Games

Course Summary

Have you ever tried to create an explosive effect for a game engine, and not had a clue where to start? In this course, you'll learn how to create all the content needed to create an explosion effect in Unreal 4. Software required: Houdini 15 and up, Photoshop, and Unreal Engine 4.


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    Course Syllabus

    Course Overview
    - 1m 29s

    —Course Overview 1m 29s
    Creating a Looping Smoke Texture
    - 35m 7s

    —Creating a Smokepillar 7m 21s
    —Setting up a Cache 4m 54s
    —Looping the Cache 6m 2s
    —Fading the Edges 6m 37s
    —Shading and Rendering 6m 37s
    —Creating the Texture Atlas 3m 33s
    Testing the Texture in Unreal Engine 4
    - 19m 6s
    Creating an Explosive Material
    - 29m 27s
    Creating a Shockwave
    - 28m 55s
    Adding Debris
    - 40m 51s
    Burning the Ground
    - 20m 29s
    Finishing the Effect
    - 29m 37s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Quality Assurance & Testing Community

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