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Introduction to Unity 5

Course Summary

In this series of Unity tutorials we'll discover how to use the core features of the software while creating our very first game. Software required: Unity 5.0.


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    Course Syllabus

    Introduction and Project Overview
    - 0m 59s

    —Introduction and Project Overview 0m 59s
    Introduction to Unity 5
    - 4h 29m

    —Creating a New Project 3m 2s
    —Breaking Down the Interface 9m 52s
    —File Management and Project Organization 11m 17s
    —Creating Prefabs 10m 14s
    —Creating Materials 11m 38s
    —Creating a Terrain 13m 22s
    —Painting the Terrain 10m 41s
    —Set Dressing the Level 9m 38s
    —Adding Foliage 14m 42s
    —Working with Lights 10m 2s
    —Particle System Basics 15m 2s
    —Setting up the Player Character 9m 56s
    —Modifying Animation State Transitions 4m 30s
    —Scripting the Character Movement 15m 2s
    —Finishing the Character Movement 15m 19s
    —Setting up the Camera Rig 9m 39s
    —Setting up the Enemy 9m 22s
    —Setting up the Enemy Movement 10m 56s
    —Creating Pickups 13m 55s
    —Creating the Game State 11m 42s
    —Creating the UI 11m 22s
    —Updating the UI 12m 35s
    —Creating the Game Over Screen 7m 47s
    —Scripting the Game Over Screen 9m 39s
    —Finishing Our Game 8m 14s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Digital Media & Games Community

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