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Introduction to 3ds Max 2017

Course Summary

This in-depth tutorial is designed to help you get a solid understanding of the core features found in 3ds Max, and help you to ease your transition into this very powerful program. Software required: 3ds Max 2017.


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    Course Syllabus

    Course Overview
    - 1m 45s

    —Course Overview 1m 45s
    Getting Started with 3ds Max
    - 41m 50s

    —Introduction 1m 30s
    —Interface Overview 5m 20s
    —Viewport Navigation 4m 52s
    —Creating a 3ds Max Project Folder 2m 54s
    —Selecting and Viewing Objects 8m 25s
    —Creating and Transforming Objects 5m 55s
    —Accessing Sub-object Modes 5m 36s
    —Grouping and Parenting 7m 14s
    Basic Modeling in 3ds Max
    - 2h 31m
    Detailing and Smoothing Workflows
    - 1h 49m
    Materials and Textures
    - 1h 11m
    Rigging for Animation
    - 1h 58m
    Animating with 3ds Max
    - 1h 0m
    Dynamic Simulations with 3ds Max
    - 36m 44s
    Lighting and Rendering
    - 39m 14s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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