Viscous Liquids in RealFlow and CINEMA 4D
Pluralsight
Course Summary
In this RealFlow tutorial, we will learn fundamentals for creating successful simulations of viscous liquids. Software required: RealFlow 2012, CINEMA 4D R13.
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Course Description
In this RealFlow tutorial, we will learn fundamentals for creating successful simulations of viscous liquids. Throughout these lessons, we will become familiar with key parameters that are frequently overlooked, which will in turn supply us with a stable simulation. We will start with the basics behind getting a standard look, and then we will go further to create stylized caramel and honey. Software required: RealFlow 2012, CINEMA 4D R13.
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Course Syllabus
Introduction and Project Overview- 1m 29s
—Introduction and Project Overview 1m 29sViscous Liquids in RealFlow and CINEMA 4D- 2h 20m
—Comparing Stable and Unstable Simulations 22m 13s
—Checking Our Simulation for Stability 3m 30s
—Building Scene Elements 4m 20s
—Reviewing Our Simulation 1m 50s
—Animating Our Emitter 6m 15s
—Speeding up Our Simulation 1m 17s
—Increasing the Resolution of Our Simulation 2m 9s
—Generating a Video Preview 2m 37s
—Meshing Our Particles 8m 30s
—Importing RealFlow Meshes into CINEMA 4D 22m 37s
—Adjusting Our Materials and Lights 3m 22s
—Adding Some Final Tweaks 7m 30s
—Exporting Geometry from CINEMA 4D for RealFlow 2m 16s
—Importing and Setting up a New Scene in RealFlow 5m 39s
—Working with Scale and Resolution 4m 38s
—Animating Our Emitter 13m 12s
—Reviewing Our Simulation and Meshing Our Particles 5m 0s
—Optimizing Our Mesh 1m 56s
—Reviewing Our Mesh 0m 48s
—Building a Mesh Sequence 1m 49s
—Checking Our Finished Mesh Sequence 0m 56s
—Importing Our Simulation into CINEMA 4D 5m 39s
—Lighting and Rendering Our Simulation 12m 11s