Designing a Modular Structure for Games in 3ds Max

Pluralsight
Course Summary
In this 3ds Max tutorial, we'll learn how to design modular structures for video games. Software required: Photoshop CC, 3ds Max 2014.
-
+
Course Description
In this 3ds Max tutorial, we'll learn how to design modular structures for video games. Without modularity, many games would require many more resources to be made. We'll cover how to anticipate the needs of your modular structure and how to quickly detail out our design in 3D. By the end of this 3ds Max training, you'll be more knowledgeable in the principles of modularity and will understand how to design your own modular structure for games. Software required: Photoshop CC, 3ds Max 2014.
-
+
Course Syllabus
Introduction and Project Overview- 0m 53s
—Introduction and Project Overview 0m 53sDesigning a Modular Structure for Games in 3ds Max- 1h 55m
—Introduction to Modularity 8m 55s
—Gathering Inspiration 6m 38s
—Building a Concept 10m 14s
—Blocking out Major Forms 10m 28s
—Modeling the Spiral Screw Pillar 7m 2s
—Refining the Model 11m 10s
—Creating Space for the Eye to Rest 10m 13s
—Revising Design Elements 10m 34s
—Reiterating on the Design and Testing the Limits 10m 22s
—Adding Details 10m 10s
—Completing the Top Cap 10m 15s
—Examining the Modularity 9m 23s