Creating a Morning News Opener in CINEMA 4D and After Effects
Pluralsight
Course Summary
In this series of tutorials, we will go through the process for rigging, animating, texturing, rendering, and compositing a morning news opener-style motion graphics piece. Software required: CINEMA 4D R14, After Effects CC 12.0.0.404, Trapcode Particular v2.2.0, Knoll Light Factory v3.0.0.
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Course Description
In this series of tutorials, we will go through the process for rigging, animating, texturing, rendering, and compositing a morning news opener-style motion graphics piece. We start out by creating a camera path that we can arrange our models around for a quick setup and flow of the piece. We learn how to create sweeps that move around our models for added emphasis, and we learn fast ways to get our camera pointing in the right direction along this complex path. After finishing our animations, we move onto briefly discussing our texture workflow. We then begin working in After Effects, where we take the piece from looking good to great by adding a series of effects and color tweaks. This course is for you if you want to create a motion graphics piece that takes the guess work out of your camera animation. By the end of this course, you will have your very own finalized motion graphic as well as a new knowledge on the workflow between CINEMA 4D and After Effects. Software required: CINEMA 4D R14, After Effects CC 12.0.0.404, Trapcode Particular v2.2.0, Knoll Light Factory v3.0.0.
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Course Syllabus
Introduction and Project Overview- 1m 10s
—Introduction and Project Overview 1m 10sCreating a Morning News Opener in CINEMA 4D and After Effects- 3h 50m
—Creating a Spline and Rig for the Camera 10m 25s
—Animating the Camera Rig 13m 9s
—Editing the F-curves to Correct Overshoot 3m 21s
—Adding a Camera and Beginning to Position the Models 13m 5s
—Using a PSR Constraint with the Camera Target 10m 44s
—Fixing Flipping with Nulls, the PSR Constraint and a Rail Path 13m 52s
—Adding Time for the Final Camera Move 8m 55s
—Editing the Models' Rotation 3m 25s
—Creating the Main Spline 14m 2s
—Using SweepNurbs and Splines Together 15m 10s
—Creating Secondary Splines and Animating Them 6m 27s
—Texturing with Tags 12m 39s
—Creating a Tight Specularity for Texture 3m 42s
—Using Bump and Reflection Together 9m 13s
—Lighting the Scene 8m 34s
—Rendering the Scene 6m 7s
—Importing the Rendered Frames to After Effects 7m 5s
—Creating Lights in CINEMA 4D to Use as Emitters and Lens Flares in After Effects 9m 32s
—Saving the .AEC File and Bringing It into After Effects 5m 12s
—Placing 2.5D Images Between the Two Render Layers 9m 10s
—Keying the Light Positions to Reveal the Flares 9m 1s
—Using the Lights as Particle Emitters with Trapcode Particular 14m 53s
—Adding Lens Flares with Knoll Light Factory 13m 19s
—Adding Lens Effects for Added Realism 9m 6s