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Creating Cartoon Characters in Maya

Course Summary

In this series of Maya tutorials, we will go step by step through the process of building and texturing a child character in a cartoon style. Software required: Maya 2013.


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    Course Syllabus

    Introduction and Project Overview
    - 1m 5s

    —Introduction and Project Overview 1m 5s
    Creating Cartoon Characters in Maya
    - 4h 33m

    —Setting up Reference Images 6m 11s
    —Blocking in the Head Shape 9m 20s
    —Building the Eye Loops 7m 2s
    —Building the Mouth Loops 9m 58s
    —Adding the Nose 5m 15s
    —Creating the Eyeballs 7m 55s
    —Modeling the Eyelids 10m 19s
    —Shaping the Mouth 10m 41s
    —Cleaning up the Corner of the Mouth 8m 9s
    —Modeling the Ears 9m 45s
    —Finishing the Head 12m 40s
    —Building the Base of the Body 6m 43s
    —Creating the T-shirt 5m 25s
    —Modeling the Jersey 11m 13s
    —Building the Shorts 10m 39s
    —Modeling the Arms and Legs 8m 52s
    —Starting the Hands 9m 17s
    —Finishing the Hands 14m 19s
    —Building the Football Cleats 9m 2s
    —Continuing to Work on the Shoes 7m 38s
    —Finishing the Shoes 9m 45s
    —Adding Socks 6m 27s
    —Adding Teeth 7m 55s
    —Creating the Hair 9m 13s
    —Finishing the Hair 9m 0s
    —Adding Flags and Eyebrows 6m 27s
    —Working with Materials 7m 59s
    —Creating a Texture with Ramps 6m 49s
    —Creating a Simple UV Layout for the Head 10m 44s
    —Painting a Texture for the Face 9m 17s
    —Projecting Numbers Onto the Jersey 9m 4s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Open Source , Development & Implementations and Digital Media & Games Community

Related Posts:

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