Substance Painter Fundamentals

Pluralsight
Course Summary
Substance Painter is becoming the industry standard for creating high quality textures. This course serves as an introduction to the software gets you started in creating your first texture set.
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Course Description
Substance painter is a very powerful tool for creating high quality textures. In this course, Substance Painter Fundamentals, you are going to learn the fundamentals of this popular tool. Before jumping into the software, you'll learn why and how mesh data can be used to procedurally texture a mesh. Next, you'll go through the entire process of setting up your project within Substance Painter. Finally, you'll learn about baking all essential maps and you will understand how to use the software in a studio environment. By the end of this course, you will have a strong understanding of the UI and be able to use several different methods for manipulating materials, resulting in a final portfolio ready render than can be used for your own personal projects.
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Course Syllabus
Course Overview- 1m 24s
—Course Overview 1m 24sBaking Texture Maps and Moving Around the UI- 20m 3s
—Project Overview 3m 30s
—Baking Additional Maps 3m 18s
—Navigating the Viewport 3m 22s
—Match by Name Baking 3m 48s
—Further Exploring the UI 6m 4sLaying Down Materials- 27m 4sUsing Masks- 31m 42sAdding Details- 28m 28sPresentation- 27m 23s