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Cellular Death Animation Using RealFlow and Cinema 4D

Course Summary

This course will explore using RealFlow to create and animate a cell, then use cloth dynamics as well as Turbulence FD within Cinema 4D to explode the cell. Software required: Cinema 4D, Octane Renderer, Turbulence FD, RealFlow, After Effects.


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    Course Syllabus

    Course Overview
    - 1m 34s

    —Course Overview 1m 34s
    Using RealFlow to Animate a Cell
    - 47m 10s

    —Creating Surface Geometry 4m 12s
    —Creating the Cell's Motion Path 6m 7s
    —Setting up the Scene in RealFlow 5m 39s
    —Refining the RealFlow Scene and Emitter Scale 5m 17s
    —Pre-simulating to Create the Cell's Initial State 6m 10s
    —Setting up Force Daemons and Simulating the Cell 7m 4s
    —Reviewing and Retiming the Simulation 6m 19s
    —Meshing the Final Particle Sequence 6m 17s
    Using Cloth Dynamics to Rupture Your Cell
    - 42m 41s
    Simulating Your Cell Rupture Fluid Expulsion
    - 57m 2s
    Building Shaders and Texturing Your Scene
    - 55m 28s
    Compositing Your Scene in After Effects
    - 1h 1m


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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