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3ds Max Modeling Fundamentals

Course Summary

This course will use a project-based approach as it covers the basics of modeling, some of the most commonly used tools, and some of the best time-saving tips and techniques when it comes to modeling in 3ds Max.


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    Course Syllabus

    Course Overview
    - 1m 28s

    —Course Overview 1m 28s
    Modeling Basics Overview
    - 56m 40s

    —Introduction 1m 39s
    —Working with Polygons 14m 23s
    —Working with Splines 9m 59s
    —Smoothing Basics 11m 43s
    —Organization and Hierarchy 9m 32s
    —Setting up Reference Images 9m 23s
    Blocking in Basic Forms: Part 1
    - 1h 46m
    Blocking in Basic Forms: Part 2
    - 1h 39m
    Detailing and Smoothing Workflows
    - 1h 37m
    Surfacing and Texturing
    - 47m 53s


Course Fee:
USD 29

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

This course is listed under Development & Implementations and Digital Media & Games Community

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