MyPage is a personalized page based on your interests.The page is customized to help you to find content that matters you the most.

I'm not curious

# Maya Modeling Tools

### Course Summary

If you are already familiar with Mayaâ€™s interface and basic modeling tools, and are interested in diving deeper into 3D modeling workflow, this is a great course for you. In this class, you will be creating a fairly detailed 3D prop, and exploring many of Mayaâ€™s more advanced modeling tools. You will begin by working with curve and surface creation tools, which can offer some excellent advantages over polygon tools for many hard surface modeling challenges. Next, you will convert all of our surfaces to geometry that is compatible with game engines, and make some additional modifications using a few of Mayaâ€™s intermediate polygon and deformer tools. Then, you will take advantage of Mayaâ€™s advanced duplication tools in order to precisely position and distribute shapes that are repeated multiple times within our prop. And even explore Mayaâ€™s basic animation toolset to add some movement to our finished asset. By the time you finish this course, you will have a solid understanding of Mayaâ€™s hard surface modeling features, and will be able to use these tools to develop your own game assets.

• +

### Course Syllabus

Introduction to Curves and Surfaces

Begin working with Mayaâ€™s curve and surface tools to understand their advantages over polygonal tools for certain modeling challenges. 9 steps
• Advantages and Limitations of Surface Modeling 3:46
• Surface Modeling Review 5 questions
• Converting Surfaces to Polygons 3:35
• Curve Creation: Tools and Techniques 3:56
• Review NURBS 5 questions
• Lathing a Surface from a Curve 6:32
• Using a Lattice to Adjust Proportions and Create Asymmetry 3:56
• Guidelines for Deleting or Preserving Construction History 2:42
• Review Curves and Surfaces 5 questions

Extruding Surfaces from Curves

Learn how to use multiple curves to create advanced, extruded surfaces. 7 steps

Intermediate Polygon and Deformation Tools

Work with Mayaâ€™s intermediate polygon tools, as well as deformers to create more advanced shapes and modify existing topology. 8 steps

Learn how Mayaâ€™s advanced duplication options can precisely position copies of shapes that are repeated within an object. 4 steps

Introduction to Mayaâ€™s Animation Tools

Begin working with Mayaâ€™s keyframing tools to add animation to the asset. 7 steps

Course Fee:
USD 25

Self-Study

### Course Status:

Active

1 - 4 hours / week

Related Posts: