Interested in creating VR games with Unity but don’t know where to
start? In this course we’ll put together a simple game and cover the
building process in Unity for all the main VR platforms (mobile and desktop VR):
- Google Cardboard (Android and iOS)
- Gear VR
- HTC Vive / OpenVR-compatible headsets (standing experience only)
project you’ll be building is a flying platform demo where the player
is transported to different destinations in a low-poly world.
By the end of this course you'll have an understanding of what is involved in building VR games for Unity. Also, you'll be familiar with some performance and optimization techniques.
Course author Pablo Farias Navarro is a game developer and founder of ZENVA,
where he has taught game development to +200,000 students and authored
+50 courses. As part of his work in game development education, Pablo
was invited to join the Intel Software Innovator Program, and has run game programming workshops in San Francisco, Brisbane and Bangalore. Pablo has been making games since 1996 and has been obsessed with VR since he saw The Matrix.