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Creating Product Shots in Maya

Course Summary

Render product shots in their best light with Maya and After Effects.       


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    Course Syllabus

    Introduction
       Welcome
       Using the exercise files
    1. Laying Out the Scene
       Importing a CAD model
       Setting units and grid options
       Moving viewport cameras
       Managing the scene hierarchy
       Creating display layers
       Modeling a tabletop
       Modeling an environment sphere
       Creating a camera
       Framing the shot
    2. Studio Lighting
       Creating an ideal diffuse test object
       Enabling mental ray
       Setting up a linear lighting workflow
       Creating area lights
       Building white cards
       Focusing the lights
       Controlling intensity
       Adjusting area-light samples
       Optimizing Final Gathering
    3. Shading Models with Materials
       Creating shaders with mia_material_x_passes
       Creating an environment material
       Customizing a chrome material
       Creating a reflective tabletop material
       Mapping reflection and transparency
       Blurring a file map
       Adjusting colors with RemapHSV
       Shading white cards
       Fine-tuning studio lights
       Adding a procedural 3D texture
       Creating a painted metal material
       Customizing a glass material
       Understanding ambient occlusion in mia_material
       Applying ambient occlusion in a shading network
    4. Image-Based Lighting
       Understanding image-based lighting
       Adding image-based lighting
       Setting IblShape attributes
       Controlling Light Emission
       Fine-tuning image-based lighting
    5. Rendering and Color Correction
       Rendering to high dynamic range
       Defining After Effects color settings
       Color correction in After Effects
       Rendering depth of field with the bokeh lens shader
       Controlling mental ray quality
       Setting up render passes
       Rendering an ambient-occlusion pass
       Layering render passes in After Effects
       Adjusting render passes
    Conclusion
       Goodbye
     


Course Fee:
USD 25

Course Type:

Self-Study

Course Status:

Active

Workload:

5 - 6 hours / week

This course is listed under Development & Implementations and Networks & IT Infrastructure Community

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