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Create your own 2D art for games.

Course Summary

Learn how to build 2D vector art for use in your own games and apps.


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    Course Syllabus

    • Starting Out
      • About this course
      • Detailed course overview
      • System requirements
      • What is vector art
      • DrawPlus X6 overview
      • Visualizing and making shapes
      • Reference materials
      • Review of common controls and commands
      • Preparing your workspace
    • Building Simple Objects With Shapes
      • Creating simple game objects
      • Shading and detailing simple objects
    • Expanding Our Skills, Building More Objects
      • Our first fantasy sword
      • Applying the shadows and highlights
      • Kicking it up a notch, making a complex sword
      • We begin to add in some details
      • Continuing to refine our sword
      • Completing the sword project
      • Let's make a very basic shield
      • Quickly generating our shading effects
      • Blocking out the base shapes for our second shield
      • A whole lot of fine detailing efforts going on
      • We continue to modify our shield into a piece of art
      • After all that effort, finally the end result
    • Quick Review Before We Move Ahead
      • Review of what we accomplished so far
    • Continuing To Advance Our Skills, Building Objects
      • There be, a Treasure Chest!
      • We continue the evolution of the chest
      • Small portions at a time we add in details
      • Additional manipulation and modifications
      • A treasure to be proud of
    • Our Final Project
      • The Guillotine project, so it begins
      • Construction continues
      • Beginning to bring out the details
      • Continuing to add the features
      • Yet another round of fine tuning and tweaking our work
      • The finishing touches, and were done
    • Odds, Ends and Extras
      • Introduction to animating objects
      • 3D and special FX
      • Exporting your images
      • Where to go from here
    • In Closing
      • Final Thoughts
    • Bonus Content
      • Collection of additional game objects
    • Course Files
      • Archive of the source files created throughout the course


Course Fee:
USD 39

Course Type:

Self-Study

Course Status:

Active

Workload:

1 - 4 hours / week

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